University of Bath - Animation holds sway

February 4, 2010

Computer scientists at the University of Bath have developed a new way of making lifelike animations of trees using video footage of the real thing. The technique could be used by animators and games designers to automatically generate realistic trees that move in a natural way. Most animations and games have a static background, or require a team of animators to painstakingly draw each tree. Peter Hall and Chris Li, of Bath's department of computer science, have developed a program that will let the computer "watch" video footage of a tree, then make animations that mimic the way it moves in the wind.

Please login or register to read this article

Register to continue

Get a month's unlimited access to THE content online. Just register and complete your career summary.

Registration is free and only takes a moment. Once registered you can read a total of 3 articles each month, plus:

  • Sign up for the editor's highlights
  • Receive World University Rankings news first
  • Get job alerts, shortlist jobs and save job searches
  • Participate in reader discussions and post comments

Have your say

Log in or register to post comments