New York, 2004-01 Sep
State of Play will be held this year at New York Law School, Tribeca, New York City from Oct 28-30, 2004.
Last year's inaugural event, "State of Play: Law, Games and Virtual Worlds," introduced the emerging legal, economic, cultural and sociological issues in these three-dimensional computer environments. Participants from a variety of disciplines discussed the impact of virtual worlds on real world law and the rise of law in virtual worlds.
"State of Play: Reloaded" continues the conversation. It highlights two themes: the role of intellectual property and governance in virtual worlds. Should we import copyright and trademark into virtual spaces? Can we exclude them? What should be the relationship between real and virtual world economies? Should legislatures protect virtual world property? What are the possibilities for using virtual spaces to practice the activities of real world democracy? Should virtual worlds be treated as separate jurisdictions with their own evolving norms and forms of dispute resolution? What is the potential for using virtual worlds to promote democracy and self-governance?
The Institute for Information Law & Policy and the Information Society Project will be soliciting contributions and proposals for next year's State of Play conference in October 2005. We welcome proposals for panels, papers, speakers and exhibits for next year's event and will circulate a Call for Proposals after State of Play 2. Suggestions should be sent to Mr. Chun Li at email@example.com