Learn to produce art-related assets for computer games. You’ll develop core skills and industry-standard practice in modelling, texturing and animation. You can also choose to take a year in industry. WHY CHOOSE THIS COURSE? Computer Games Modelling and Animation students are happy: 97% said they were satisfied in the latest survey*. Much of that is down to our excellent teaching team, many of whom have worked in the computer games industry. You will create game content in teams and also work with students from the Computer Games Programming degree – working collaboratively like this is what happens in the industry, so it’s good preparation. *National Student Survey 2017 IS THIS COURSE FOR YOU? Do you want to understand both the computer modelling and animation aspects of games production? Then this is the right course. If you are more interested in the programming side, see our Computer Games Programming course. HOW YOU WILL LEARN There’s a mixture of lectures, tutorials and practical sessions. You’ll learn to work with a core set of tools: Maya, Photoshop, ZBrush and Unreal® Engine 4. You’ll also hear regular talks from industry experts and have the opportunity to do work for genuine clients. OPPORTUNITIES AND EXPERIENCES We encourage you to enter competitions and showcase your work at our annual Games Expo, which attracts leading UK gaming companies. To give yourself the edge, choose to take the year in industry too. CAREERS AND EMPLOYABILITY The computer games industry is one of the largest and fastest growing entertainment industries in the world so your employment prospects should be good. You will graduate from Computer Games Modelling and Animation with the skills to create and animate 3D art in a real-time environment using the latest techniques. This means you’ll be suitable for a range of specialised 3D art roles, not only in computer games but in the film and visualisation industries too.