Summary: Are you creative and love computer games? Want to combine your traditional art skills with cutting-edge creative technology? A computer games artist creates a game's characters, assets, environments, creatures and vehicles, as well as producing concept art and storyboards at the planning stages. The popularity of computer games shows no signs of slowing down with the regular release of new sophisticated and innovative products – many are developed in the UK. The appeal of games has also broadened with the increasing popularity of exercise and educational releases. Smartphone apps are also another growth area. We help you develop your artistic skills and explore specialised areas including: 3D character modelling, environment modelling, vehicular modelling, basic real-time animation and 3D effects. Course details: Being able to include work experience on your CV makes you a much more attractive applicant. You have a greater chance of improving your classification and the boost in confidence will give you the edge in job interviews. We have established excellent relationships with businesses giving you the opportunity to apply for summer, year-long and graduate placements with key organisations such as: Microsoft, Rare, Team 17, ZeroLight, R8 Games, Hammerhead VR, Dojo Arcade, Schlumberger, Sumo Digital and Coastsink. Student selection is carried out by employers through competitive interviews and often skills tests. Placements are not compulsory but are assessed and contribute to your final degree award. Our placements team gives you help and support throughout the placement process, including guidance on applications and interviews, to help you get a placement that suits you. After the course: This highly specialist degree offers the skills you need for a career in the games industry, and also provides generic skills which open up numerous career paths in digital media – typically areas of film, TV, advertising and multimedia – through to architectural visualisation. Graduates from our games degrees have gone on to work as artists, level designers, 3D modellers and texture artists at a wide range of games companies including 3rd Dimensions, Atomic Planet, Bizarre Creations, Blitz Games, Codeworks, Eutechnyx, Halch, Media Molecule, Microsoft Rare, Rebellion, Rockstar North, Sega, Streamline, Traveller's Tales, Ubisoft Reflections, Venom, Weta Digital and many more.