This course is available only for entry to year 3 (one year full-time). Evidence of previous study at the relevant level (240 credits from, for example, a Foundation Degree, HND or DipHE) must be provided for your application to be considered. Enquiries to firstname.lastname@example.org (prior to or after application). Students for entry to year 1 or 2 may be interested in BA (Hons) Computer Animation or BA (Hons) Computer Games Design. Summary: If you love games this course provides a technical and creative route into the area of animation creation in a games context. You develop the knowledge and skills necessary for the extended animation process right from illustrated concept through to animating a fully rigged and textured model utilising both key frame and motion capture animation. We place great importance on your drawing skills, observation and the principles of animation. You are also taught acting theory and body language as applied to animated characters. We develop your creative talent so you can also design, model and rig your own characters prior to making them move. You learn using traditional character animation techniques as well as the latest state-of-the-art production tools. Disciplines covered in the course include: drawing and concept art, 2D and 3D character animation, character design and modelling, acting for animation, script writing and storytelling, and professional portfolio development. Course details: Being able to include work experience on your CV makes you a much more attractive applicant. You have a greater chance of improving your classification and the boost in confidence will give you the edge in job interviews. We have established excellent relationships with businesses giving you the opportunity to apply for summer, year-long and graduate placements with key organisations such as: Microsoft, Rare, Team 17, ZeroLight, R8 Games, Hammerhead VR, Dojo Arcade, Schlumberger, Sumo Digital and Coastsink. Student selection is carried out by employers through competitive interviews and often skills tests. Placements are not compulsory but are assessed and contribute to your final degree award. Our placements team gives you help and support throughout the placement process, including guidance on applications and interviews, to help you get a placement that suits you. After the course: When you graduate you are ideally suited to a career as a 2D or 3D animator in the film, TV, games or web industries. Graduates have gone on to enjoy careers as designers, concept artists, character animators or 3D generalists with a wide range of companies including Double Negative, Moving Picture Company, Glassworks, Cinesite, Passion Pictures, DreamWorks, Pixar and Framestore.