There are two distinct types of careers in games development – the technical programming side, and the creative art and design side. This course prepares you for the first type of career, giving you all the skills you need to work as a software developer in the competitive games industry. If you are interested in the more artistic side of games development, see our BA (Hons) Games Design course. **What you study** You study the skills and techniques demanded by the industry, such as programming, especially in C++, software engineering and mathematics, optimisation and the use of games hardware on desktop, consoles and mobile platforms. If you do well in the first two years, you will be eligible for transfer to our related MComp course, an integrated masters course that provides additional depth of study and increased industrial involvement. You may also be selected to work within Steel Minions, our own commercially licensed game development studio, and take part in small-scale commercial development projects. You graduate with a personal portfolio that you can show prospective employers and we advise you how to maximise its potential. Key areas include • advanced programming skills, using C++ as the core language throughout the course • 3D mathematics • industry standard APIs such as Microsoft’s DirectX, Unity, Marmalade, Corona, Android SDK, iOS • programming for the PlayStation® platforms • technologies and hardware architectures for games software • project management techniques and tools used within the games industry • interdisciplinary team game prototype development • introduction to game design, ethics, game industry business models, 3D graphics and modelling packages. You also work on web and mobile platforms such as iOS and Android. As well as benefiting from an emphasis on DirectX, you gain experience with cross platform tools like Marmalade and Unity, which can target any device. You also have access to Virtual Reality hardware such as the Oculus Rift and PlaystationVR. You may be able to study abroad as part of the Erasmus programme. **Placements and work experience** In your third year, we help you to secure a 12-month placement on salaries up to £18,000, allowing you to apply your skills and gain real world experience before you graduate. During the placement, you are mentored by a member of academic staff, who visits you at your place of work. In previous years, students have taken placements at • Sony (SCEE) • Team17 • SN Systems • SI Games • Autodesk • Dumpling Design • Jollywise Media • 3Squared • Next. Sumo Digital offers one-year placements for two students on track for a first-class honours degree.. **Links with industry** We have been awarded PlayStation®First status by Sony (SCEE), providing unique access to PlayStation® professional development hardware (dev kits) and software (SDK), and equipping students with industry relevant game development skills across PlayStation®3, PlayStation®4, PlayStation®Vita and PlayStation®Portable. We have the world's largest PlayStation teaching lab. **Employability** During the course you get support to develop professional and employability skills, including CV and application writing, interview and presenting skills. We have regular presentations from employers and industry experts, and workshops where you get expert advice from recruiters representing leading IT companies. We work in close partnership with games companies such as Sumo Digital, SN Systems and Sony Computer Entertainment Europe (SCEE). They provide equipment and input into the design, development and delivery, ensuring we teach the very latest topics. For example, industry speakers give talks on specialist topics and offer employability advice. We've won "best educational institution 2015" from the industry accreditation body TIGA, for our game programming courses.