You graduate from this course as a creative, innovative individual with skills and knowledge to work in this exciting and vibrant creative industry. Key areas of study include • 2D drawn and digital based animation • stop motion animation • 3D-CGI animation • animation theory • life drawing practice • animation pre-production • animation production • post production for animation • acting and performance for animation • photography and lighting for animation • animation industry contextualisation. You develop a portfolio of your project work to showcase your skills to potential employers. This includes • 2D drawn animation • stop motion puppet animation • 3D-CGI character animation • set design • pre-production development • character designs • life drawing portfolio • professional branding and online management • sound design • client based project development work • individually directed short animation. These skills prepare you for your final year project, creating and producing a professional short animated film, specialising in your own chosen area of animation. In your third year you have the opportunity to submit your work for the Nick Park Award – an annual competition exclusive to Sheffield Hallam students which is judged by the team at Aardman. **Placements and work experience** On this course you have the opportunity to take a one-year paid work placement between your second and third year. Placements allow you to apply your learning, develop new and existing skills, increase your industry knowledge and experience and be more attractive to potential employers. To help create a stimulating environment and to ensure that you gain the latest industry knowledge, you attend animation festival trips, film seminars and guest lectures by industry experts. Our industry links include Aardman, Double Negative, Frame Store, MacKinnon and Saunders, Cartoon Saloon, Finger Industries and Mew Lab. **Facilities** The dedicated animation course facilities include an industry standard stop motion studio, a dedicated multi-disciplinary 2D animation project room, a green screen studio and a workshop including rapid prototype machines, such as 3D printers and laser cutters, as well as an industry standard motion capture suite. Regularly updated industry standard software used throughout the animation course includes: Adobe CC suite, ToonBoom Harmony, Dragon Frame, Autodesk Maya, 3D Studio Max, VRay Render engine.