This degree provides you with specialist games programming and design skills as well as traditional computer science skills. You will study games software at a variety of levels, from low-level programming of game engine components, to high-level development tools such as Unity or Unreal Engine. This course aims to prepare you for a career as a games programmer, and you will design and program computer games from the outset. Typical areas of study include game logic and architecture, 3D programming language (such as Open GL) to produce game objects and environments. Features and benefits of the course: - Provides you with traditional computer science skills, acquired through the innovative vehicle of game programming and design. - Accreditation renewal of the degree programme is in progress ahead of 2017 intake (and subsequent years), subject to re-approval by the British Computing Society, the chartered professional body for IT. A BCS accredited degree allows graduates on completion to gain Chartered IT Professional status and become a graduate member of the BCS. - You will develop your project management and digital media production/web/games development skills which will prove invaluable for a variety of employment contexts. - The four year sandwich route gives you the opportunity to spend your third year on industrial placement boosting your employment prospects on graduation. - You will experience what it's like to work as part of a professional team finding solutions to complex problems via group projects. You can also get involved with extracurricular work to further apply your skills, for example, gaming events and the student computing society. - Many of our computing and digital technology degrees share a common first year allowing you to transfer between courses after Year 1, as you develop your areas of interest. - We recently invested £300k in hardware upgrades across the Faculty of Science and Engineering. Our excellent facilities include ten new state-of-the-art teaching laboratories equipped with high-specification PCs and Apple Macs with high performance systems and specialist software tools which work on Windows, Linux and Mac OS. - Teaching and research laboratories have advanced graphics workstations, clusters of graphical processing units and NEC SX61 and SX8 vector supercomputers. Our usability lab captures and analyses human behaviour as we interact with digital content.