Postdoctoral Fellow, Expanded Perception and Interaction Centre, EPICentre
UNSW Art & Design
- One of Australia’s leading research & teaching universities
- Vibrant campus life with a strong sense of community & inclusion
- Enjoy a career that makes a difference by collaborating & learning from the best
At UNSW, we pride ourselves on being a workplace where the best people come to do their best work.
EPICentre (Expanded Perception & Interaction Centre) is a shared UNSW research centre located at the UNSW Art & Design campus. The Centre undertakes visualisation research in the fields of art, design, science, medicine and engineering as its mission statement. EPICentre's major research facilities are accessible to UNSW and external researchers. Government and industry users are also welcome. The staff of the Centre provide research collaboration, technical support, education and training to researchers accessing the facilities.
About the role
- Full time, fixed term appointment of 2 years at the following level(s):
- Level A annual salary between $73K - $98K, plus 9.5% super and leave loading; or
- Level B annual salary between $103K - $121K, plus 9.5% super and leave loading.
The Postdoctoral Fellow will carry out innovative, impactful research that will lead to novel and important scientific and creative outcomes, including research integrating visualisation, simulations and computer graphics. The Postdoctoral Fellow will also be involved in research grants preparations and submission.
About the successful applicant
To be successful in this role you will have:
- Doctoral qualifications in Design, Computer Science, Engineering, Human-Computer Interaction, or a relevant field of study with a demonstrated track-record of science innovation and creativity and a willingness to contribute novel ideas and approaches to support scientific investigations.
- Experience in design process, user-centred design, participatory design, design thinking applied to solve complex research problems.
- Experience in software development, especially computer graphics for virtual and augmented reality applications.
- Ability to model 3D scenes using software such as Maya or similar, basic understanding of 3D math, and animation.
- Experience with strong creative and UX elements reflected in approach and prototypes.
You should systematically address the selection criteria listed within the position description in your application. Please apply online - applications will not be accepted if sent to the contact listed.
Associate Professor Tomasz Bednarz
Applications close: 11:55 pm Sunday 15th July 2018